Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Gained a contact. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Etta Brown's work ends up coming home with Etta Brown, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
24 |
Failed to qualify for Ground Assault (Marine). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
28 |
Severely injured. Fully recovered. |
4 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
32 |
A notable academic consults with Etta Brown about a publication or documentary he is working on. Gain a Contact in academia. |
4 |
32 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
5 |
32 |
Voluntarily left Holy Warrior |
5 |
32 |
Returned to Agent (Intelligence). |
5 |
33 |
Accused of a crime |
5 |
36 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
36 |
Became a Prisoner (Inmate). |
6 |
38 |
A guard takes a dislike to Etta Brown. |
7 |
40 |
Continued as Prisoner (Inmate). |
7 |
41 |
Offended a prison gang Etta Brown tried to join. Gain an Enemy. |