Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
30 |
Eulah Welter's work ends up coming home with Eulah Welter, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
30 |
Switched to Scout (Courier) with previous rank. |
4 |
32 |
Eulah Welter's ship is damaged, and Eulah Welter have to hitch-hike Eulah Welter's way back across the stars to the nearest scout base. |
4 |
32 |
Gain 4 Contacts. Gain 3 Enemies. |
5 |
34 |
Voluntarily left Courier |
5 |
34 |
Became a Merchant (Free Trader). |
5 |
38 |
Embroiled in legal trouble. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
38 |
Voluntarily left Free Trader |
6 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
40 |
Eulah Welter refused an offer of inducements to betray Eulah Welter's faith. Gain 2 enemies. |