Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Make an unexpected connection outside Evelyn Blakely's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Accused of a crime |
4 |
30 |
Became a Prisoner (Thug). |
4 |
34 |
Hire a new lawyer. |
4 |
34 |
Promoted to Prisoner (Thug) rank 1. |
4 |
34 |
Paroled from prison. |
5 |
34 |
Failed to qualify for Scientist (Scholar). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
37 |
Betrayed by a friend. One of Evelyn Blakely's Contacts or Allies betrays Evelyn Blakely, ending Evelyn Blakely's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
40 |
Attacked by enemies and injured. |
6 |
40 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
6 |
40 |
Gain Enemy if Evelyn Blakely don't already have one. |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |