Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Became a Entertainer (Performer). |
3 |
25 |
Criticised a questionable political leader on Fairy Aubert's homeworld, causing his downfall. Gain an Enemy |
3 |
28 |
Forced to continue current assignment. |
3 |
28 |
Promoted to Entertainer (Performer) rank 1. |
4 |
28 |
Continued as Entertainer (Performer). |
4 |
30 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
5 |
32 |
Continued as Entertainer (Performer). |
5 |
34 |
Fairy Aubert is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
38 |
Voluntarily left Wanderer |
7 |
38 |
Failed to qualify for Merchant Academy. |
7 |
38 |
Switched to Drifter (Barbarian). |
7 |
42 |
Betrayed by a friend. One of Fairy Aubert's Contacts or Allies betrays Fairy Aubert, ending Fairy Aubert's career. That Contact or Ally becomes a Rival or Enemy. |