Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Psychologically damaged by Fannie Ming's time in the scouts. |
2 |
22 |
Became a Merchant (Broker). |
2 |
23 |
Imperial trade restrictions force Fannie Ming out of business. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Fannie Ming's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
31 |
Fannie Ming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Returned to Merchant (Broker). |
5 |
35 |
Accused of a crime |
5 |
35 |
Promoted to Merchant (Broker) rank 1. |
6 |
35 |
Became a Prisoner (Thug). |
6 |
37 |
Failed to escaped from prison. |
6 |
39 |
Promoted to Prisoner (Thug) rank 1. |
7 |
39 |
Switched to Prisoner (Inmate) with previous rank. |
7 |
43 |
Assigned to difficult or backbreaking labour. |