Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
22 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
23 |
Make a breakthrough in Flossie Craig's field. |
2 |
26 |
Promoted to Scholar (Physician) rank 2. |
3 |
26 |
Voluntarily left Physician |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
32 |
Flossie Craig do not know what happened to Flossie Craig. There is a gap in Flossie Craig's memory. |
5 |
32 |
Failed to qualify for Artist (Entertainer). |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Became a Citizen (Worker). |
6 |
35 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
7 |
35 |
Switched to Drifter (Scavenger). |
7 |
37 |
Betrayed by a friend. One of Flossie Craig's Contacts or Allies betrays Flossie Craig, ending Flossie Craig's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
39 |
Flossie Craig aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
39 |
Returned to Drifter (Barbarian). |
9 |
41 |
Injured. Fully recovered. Owe 5,000 for medical bills. |