Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
When dealing with an alien race, Flossie Henry botch an opportunity to gather extra intelligence about them. |
1 |
20 |
Flossie Henry inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Flossie Henry's scout ship is one of the first on the scene to rescue the survivors of a disaster but Flossie Henry fail to help. Gain an Enemy. |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Voluntarily left Explorer |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
30 |
Flossie Henry spend months in the dangerous criminal underworld. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
30 |
Voluntarily left Enforcer |
4 |
30 |
Became a Army (Cavalry) with the new title Private. |
4 |
31 |
Advanced training in a specialist field |
4 |
34 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
5 |
34 |
Continued as Army (Cavalry). |
5 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
37 |
Failed to qualify for Merchant Academy. |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
41 |
Find an Alien Artifact. |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |