Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Flossie Hopkins's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
21 |
Became a Scout (Explorer). |
2 |
22 |
Flossie Hopkins have no idea what happened to Flossie Hopkins – they found Flossie Hopkins's ship drifting on the fringes of friendly space. |
3 |
22 |
Returned to Merchant (Free Trader). |
3 |
26 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
26 |
Became a Entertainer (Artist). |
4 |
29 |
Criticised a questionable political leader on Flossie Hopkins's homeworld, causing his downfall. Gain an Enemy |
4 |
30 |
Promoted to Entertainer (Artist) rank 1. |
5 |
30 |
Continued as Entertainer (Artist). |
5 |
31 |
Refused to criticise a questionable political leader on Flossie Hopkins's homeworld. |
5 |
34 |
Promoted to Entertainer (Artist) rank 2. |
6 |
34 |
Continued as Entertainer (Artist). |
6 |
37 |
Moved to a new world. |
6 |
38 |
Promoted to Entertainer (Artist) rank 3. |
7 |
38 |
Voluntarily left Artist |
7 |
38 |
Failed to qualify for Surveyor (Scout). |
7 |
38 |
Became a Drifter (Wanderer). |
7 |
40 |
Attacked by enemies and injured. |
7 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
40 |
Gain Enemy if Flossie Hopkins don't already have one. |