Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
1 |
21 |
Gain Enemy if Frankie Nisbet don't already have one. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Severely injured. Owe 20,000 for medical bills. |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
25 |
Frankie Nisbet is caught in the periphery of a scandal. |
3 |
25 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
4 |
27 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
Frankie Nisbet is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
35 |
Frankie Nisbet come into conflict with a splinter group Frankie Nisbet's own religion which maintains Frankie Nisbet's version is the wrong one. Gain 3 Rivals. |
6 |
35 |
Failed to qualify for Pirate (Rogue). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
38 |
Vessel participates in a notable military engagement. |
6 |
39 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
7 |
39 |
Voluntarily left Line/Crew |
7 |
39 |
Switched to Drifter (Scavenger). |
7 |
43 |
Frankie Nisbet do not know what happened to Frankie Nisbet. There is a gap in Frankie Nisbet's memory. |