Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Befriended by a senior agent. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Accepted a deal with criminal or other figure under investigation. |
3 |
25 |
Failed to qualify for Worker (Citizen). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Genesis Meighan's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
27 |
Became a Navy (Line/Crew). |
4 |
31 |
Good fortune |
4 |
31 |
Forced to continue current assignment |
4 |
31 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
31 |
Continued as Navy (Line/Crew). |
5 |
34 |
Genesis Meighan foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Engineer/Gunner (Navy). |
6 |
35 |
Continued as Navy (Line/Crew). |
6 |
39 |
Scarred. Fully recovered. |
7 |
39 |
Switched to Merchant (Free Trader). |
7 |
43 |
Promoted to Merchant (Free Trader) rank 1. |