Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Geneva Buckman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Geneva Buckman fail to help. Gain an Enemy. |
1 |
20 |
Geneva Buckman's ship is damaged, and Geneva Buckman have to hitch-hike Geneva Buckman's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 2 Contacts. Gain 1 Enemies. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Spend several years jumping from world to world in Geneva Buckman's scout ship. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Perform an exemplary service for the scouts. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
31 |
Geneva Buckman is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Geneva Buckman as an Enemy. |
5 |
31 |
Became a Citizen (Colonist). |
5 |
35 |
Severely injured. Owe 6,250 for medical bills. |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
41 |
Geneva Buckman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |