Crewman George Suchet  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 44 F 5 (-1) 2 (-2) 4 (-1) 5 (-1) 5 (-1) 8 (0)524558
Sincere
 
Skills
Athletics (Strength) 1
Drive 0
Electronics (Computers) 1
Gun Combat (Slug) 2
Heavy Weapons 0
Language (Gvegh (Vargr)) 1
Mechanic 1
Melee (Unarmed) 1
Pilot (Small Craft) 1
Recon 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Private01
Drifter Scavenger 24
Scout Courier 01
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Dena May Rival 0 2 2 0 Cafadan (F/64)
Ephraim Hunniford Enemy 0 1 6 1 Ronnin (M/48)
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 20 George Suchet is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
2 20 Failed to qualify for Law Enforcement (Agent).
2 20 Became a Drifter (Scavenger).
2 24 Attacked by enemies and injured.
2 24 Scarred. Fully recovered. Owe 5,000 for medical bills.
2 24 Gain Enemy if George Suchet don't already have one.
2 24 Promoted to Drifter (Scavenger) rank 1.
3 24 Continued as Drifter (Scavenger).
3 28 Injured. Fully recovered. Owe 2,500 for medical bills.
4 28 Failed to qualify for Free Trader (Merchant).
4 28 Submitted to the draft.
4 28 Became a Scout (Courier).
4 32 George Suchet's scout ship is one of the first on the scene to rescue the survivors of a disaster but George Suchet fail to help. Gain an Enemy.
4 32 Injured. Fully recovered. Owe 2,500 for medical bills.
4 32 Forced to muster out.
5 32 Returned to Drifter (Scavenger).
5 36 Promoted to Drifter (Scavenger) rank 2.
6 36 Continued as Drifter (Scavenger).
6 40 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7 40 Became a Merchant (Merchant Marine) with the new title Crewman.
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