Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Psychologically damaged by Grace Ornery's time in the scouts. |
2 |
19 |
Became a Merchant (Broker). |
2 |
22 |
Embroiled in legal trouble. |
2 |
23 |
Promoted to Merchant (Broker) rank 1. |
3 |
23 |
Continued as Merchant (Broker). |
3 |
27 |
Embroiled in legal trouble. |
3 |
27 |
Promoted to Merchant (Broker) rank 2. |
4 |
27 |
Became a Prisoner (Inmate). |
4 |
28 |
Nearly killed. Owe 25,000 for medical bills. |
5 |
31 |
Switched to Prisoner (Thug) with previous rank. |
5 |
32 |
Defeated a prison gang. Gain an Enemy. |
6 |
35 |
Switched to Prisoner (Fixer) with previous rank. |
6 |
38 |
Beaten by a prison gang. |
6 |
38 |
Nearly killed. Owe 25,000 for medical bills. |
7 |
39 |
Continued as Prisoner (Fixer). |
7 |
41 |
Good Behaviour. |