Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Political upheaval strikes Greta McDadden's homeworld, and Greta McDadden is caught up in the revolution. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Greta McDadden is rewarded for Greta McDadden's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Became a Scout (Courier). |
4 |
29 |
Psychologically damaged by Greta McDadden's time in the scouts. |
5 |
29 |
Became a Agent (Intelligence). |
5 |
32 |
Greta McDadden's work ends up coming home with Greta McDadden, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
32 |
Became a Scholar (Field Researcher). |
6 |
36 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
36 |
Promoted to Scholar (Field Researcher) rank 1. |
7 |
36 |
Continued as Scholar (Field Researcher). |
7 |
40 |
A new romantic starts. Gain an Ally. |
7 |
40 |
Promoted to Scholar (Field Researcher) rank 2. |
8 |
40 |
Continued as Scholar (Field Researcher). |
8 |
42 |
Assigned to work on a secret project for a patron or organisation. |