Greta Paul  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 44 F 5 (-1) 2 (-2) 8 (0) 8 (0) 8 (0) 11 (1)52888B
Mysterious, Oppositional
 
Skills
Athletics 0
Carouse 0
Drive 0
Electronics 0
Engineer 0
Gun Combat (Energy) 1
Heavy Weapons 0
Mechanic 0
Pilot 0
Profession (Colonist) 0
Recon 2
Stealth 1
Steward 0
Streetwise 2
Survival 2
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Drifter Barbarian 11
Merchant Merchant Marine Crewman02
Drifter Wanderer 13
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Lige McMillan Enemy 1 3 1 2 Sydite (M/23)
Lige McMillan gained influence with the character’s assistance.
Christ Godkim Rival 1 3 1 2 Sydite (M/21)
Christ Godkim gains in influence.
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 20 A mission goes wrong and Greta Paul is stranded behind enemy lines. Ejected from the service.
2 20 Failed to qualify for Army Support (Army).
2 20 Became a Drifter (Barbarian).
2 21 Drafted into Merchant Marine
2 24 Promoted to Drifter (Barbarian) rank 1.
3 24 Became a Merchant (Merchant Marine) with the new title Crewman.
3 26 Embroiled in legal trouble.
4 28 Continued as Merchant (Merchant Marine).
4 29 Greta Paul's ship or starport is destroyed by criminals. Gain them as an Enemy.
5 29 Failed to qualify for Colonist (Citizen).
5 29 Switched to Drifter (Wanderer).
5 33 Promoted to Drifter (Wanderer) rank 1.
6 33 Continued as Drifter (Wanderer).
6 37 Lightly injured, no permanent damage. Fully recovered.
7 37 Entered Merchant Academy with the Shipboard curriculum.
7 40 A prank goes horribly wrong. Gain a Rival.
7 40 Dropped out of the merchant academy.
8 40 Continued as Drifter (Wanderer).
8 41 Find valuable salvage.
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