Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
A mission goes wrong and Greta Paul is stranded behind enemy lines. Ejected from the service. |
2 |
20 |
Failed to qualify for Army Support (Army). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
21 |
Drafted into Merchant Marine |
2 |
24 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Embroiled in legal trouble. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Greta Paul's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
29 |
Failed to qualify for Colonist (Citizen). |
5 |
29 |
Switched to Drifter (Wanderer). |
5 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
37 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
40 |
A prank goes horribly wrong. Gain a Rival. |
7 |
40 |
Dropped out of the merchant academy. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
41 |
Find valuable salvage. |