Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Spent time maintaining and using heavy vehicles. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
A revolution, attack or other unusual event throws Harper Spice's life into chaos, forcing Harper Spice to leave the planet. |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Attacked by enemies that Harper Spice easily defeat. |
3 |
27 |
Gain Enemy if Harper Spice don't already have one. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Voluntarily left Scavenger |
4 |
30 |
Became a Agent (Intelligence). |
4 |
33 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
33 |
Switched to Drifter (Barbarian). |
5 |
34 |
Offered job by a patron. Now owe him a favor. |
5 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
37 |
Switched to Citizen (Colonist). |
6 |
41 |
Hard times caused by a lack of interstellar trade costs Harper Spice Harper Spice's job. |