Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
25 |
Harriett Rose gain experience in a technical field as a computer operator or surveyor. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
28 |
Hard times caused by a lack of interstellar trade costs Harriett Rose Harriett Rose's job. |
4 |
28 |
Failed to qualify for Broker (Merchant). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
29 |
Nearly killed. Owe 20,000 for medical bills. |
5 |
29 |
Returned to Citizen (Corporate). |
5 |
33 |
Harriett Rose's business expands, Harriett Rose's corporation grows, or the colony thrives. |
5 |
33 |
Forced to muster out. |
6 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Embroiled in legal trouble. |