Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Became a Entertainer (Journalist). |
3 |
27 |
Encounter a Psionic institute. |
3 |
27 |
Tested for psionic powers |
3 |
28 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
4 |
28 |
Became a Psion (Adept). |
4 |
30 |
Psionic strength increases. |
5 |
32 |
Continued as Psion (Adept). |
5 |
36 |
Psionic strength increases. |
6 |
36 |
Continued as Psion (Adept). |
6 |
40 |
Pick up potentially useful information using Harry Andrew's psychic powers. |
7 |
40 |
Continued as Psion (Adept). |
7 |
44 |
Gain a contact outside of normal circles. |
7 |
44 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |