Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Hazel Desmond run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Failed to qualify for Artist (Entertainer). |
2 |
19 |
Switched to Drifter (Scavenger). |
2 |
21 |
Hazel Desmond run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
21 |
Failed to qualify for Surveyor (Scout). |
3 |
21 |
Continued as Drifter (Scavenger). |
3 |
25 |
Betrayed by a friend. One of Hazel Desmond's Contacts or Allies betrays Hazel Desmond, ending Hazel Desmond's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Failed to qualify for Broker (Merchant). |
4 |
25 |
Continued as Drifter (Scavenger). |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
29 |
Became a Citizen (Worker). |
5 |
31 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
6 |
31 |
Became a Agent (Corporate Agent). |
6 |
34 |
A new romantic starts. Gain an Ally. |
7 |
35 |
Voluntarily left Corporate Agent |
7 |
35 |
Failed to qualify for Colonist (Citizen). |
7 |
35 |
Submitted to the draft. |
7 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
38 |
A new romantic starts. Gain an Ally. |
7 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
39 |
Continued as Merchant (Merchant Marine). |
9 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
43 |
Retired at age 43. |