Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
22 |
Caught cheating in some fashion, advancing Hazle Ming's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
1 |
22 |
A disaster or war strikes. |
1 |
22 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
The planetary government interferes with Hazle Ming's research for political or religious reasons. Hazle Ming continue working openly and gain an Enemy. |
1 |
22 |
Gain an Enemy |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
26 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Promoted to Scholar (Scientist) rank 1. |
3 |
26 |
Voluntarily left Scientist |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Hazle Ming do not know what happened to Hazle Ming. There is a gap in Hazle Ming's memory. |
4 |
28 |
Became a Citizen (Worker). |
4 |
29 |
Hazle Ming befriend a superior in the corporation or the colony. |
4 |
32 |
Promoted to Citizen (Worker) rank 1. |
5 |
32 |
Continued as Citizen (Worker). |
5 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
33 |
Became a Navy (Flight) with the new title Crewman. |
6 |
35 |
Hazle Ming is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
35 |
Entered Merchant Academy with the Business curriculum. |
7 |
38 |
Suffered a deep tragedy. |
7 |
38 |
Dropped out of the merchant academy. |
8 |
38 |
Continued as Navy (Flight). |
8 |
41 |
Hazle Ming is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |