Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
20 |
A series of bad deals and decisions force Henrietta Jensen into bankruptcy. Henrietta Jensen salvages what Henrietta Jensen can. |
3 |
20 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
24 |
Henrietta Jensen aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
24 |
Failed to qualify for Intelligence (Agent). |
4 |
24 |
Switched to Drifter (Scavenger). |
4 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
28 |
Returned to Merchant (Free Trader). |
5 |
32 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
32 |
Voluntarily left Free Trader |
6 |
32 |
Entered Merchant Academy with the Business curriculum. |
6 |
36 |
Graduated. |
7 |
36 |
Switched to Merchant (Broker). |
7 |
36 |
Promoted to Merchant (Broker) rank 1. |
7 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
40 |
Promoted to Merchant (Broker) rank 2. |
8 |
40 |
Continued as Merchant (Broker). |