Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Find an Alien Artifact. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Attacked by enemies that Hermina Grimaldi easily defeat. |
2 |
25 |
Gain Enemy if Hermina Grimaldi don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Severely injured. Owe 10,000 for medical bills. |
4 |
27 |
Failed to qualify for Thief (Rogue). |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
30 |
Find Ancient Technology. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
34 |
Drafted into Engineer/Gunner |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
39 |
Hermina Grimaldi join a gambling circle on board. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Flight (Navy). |
7 |
39 |
Continued as Navy (Engineer/Gunner). |
7 |
42 |
Special assignment or duty on board ship. |
7 |
43 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |