Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Commanding officer takes an interest in Hermine Barnes's career. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Line/Crew |
2 |
22 |
Became a Noble (Dilettante) with the new title Wastrel. |
2 |
24 |
Hermine Barnes manipulate and charm Hermine Barnes's way through high society. Gain a Rival and an Ally. |
3 |
26 |
Voluntarily left Dilettante |
3 |
26 |
Became a Agent (Intelligence). |
3 |
30 |
Hermine Barnes's work ends up coming home with Hermine Barnes, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
30 |
Switched to Noble (Diplomat) with the new title Intern and previous rank. |
4 |
34 |
Gained a contact. |
4 |
34 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
5 |
34 |
Continued as Noble (Diplomat). |
5 |
37 |
Become deeply involved in politics on Hermine Barnes's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
38 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Returned to Noble (Dilettante). |
6 |
41 |
Inherit a gift from a rich relative. |
6 |
42 |
Promoted to Noble (Dilettante) rank 1 with the new title Wastrel. |