Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
A mission goes wrong; Hermine Burns and several others are captured and mistreated by the enemy. Gain Hermine Burns's jailer as an Enemy. |
2 |
21 |
Failed to qualify for Field Researcher (Scholar). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
24 |
Find valuable salvage. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
26 |
Severely injured. Owe 15,000 for medical bills. |
4 |
26 |
Became a Merchant (Broker). |
4 |
30 |
Make an unexpected connection outside Hermine Burns's normal circles. Gain a Contact. |
4 |
30 |
Forced to continue current assignment. |
4 |
30 |
Promoted to Merchant (Broker) rank 1. |
5 |
30 |
Continued as Merchant (Broker). |
5 |
32 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
32 |
Switched to Drifter (Wanderer). |
6 |
33 |
Attacked by enemies that Hermine Burns easily defeat. |
6 |
33 |
Gain Enemy if Hermine Burns don't already have one. |
7 |
36 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
36 |
Retired at age 36. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
37 |
Drafted into Merchant Marine |
8 |
40 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
8 |
41 |
Hermine Burns's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |