Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Unit is slaughtered in a disastrous battle, for which Hessie Cause blame Hessie Cause's commander. Gain commander as Enemy. |
2 |
21 |
Became a Citizen (Worker). |
2 |
23 |
Advanced training in a specialist field. |
2 |
25 |
Promoted to Citizen (Worker) rank 1. |
3 |
25 |
Voluntarily left Worker |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
30 |
Find valuable salvage. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
34 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
34 |
Became a Noble (Administrator) with the new title Assistant. |
6 |
37 |
Gained a contact. |
6 |
38 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
7 |
38 |
Continued as Noble (Administrator). |
7 |
40 |
Become deeply involved in politics on Hessie Cause's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |