Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Dropped out of university. |
2 |
21 |
Became a Entertainer (Artist). |
2 |
23 |
Works is especially well received and popular, making Hilda Freeman a minor celebrity |
2 |
25 |
Promoted to Entertainer (Artist) rank 1. |
3 |
25 |
Continued as Entertainer (Artist). |
3 |
27 |
Amnesia. |
3 |
29 |
Promoted to Entertainer (Artist) rank 2. |
4 |
29 |
Continued as Entertainer (Artist). |
4 |
31 |
One of Hilda Freeman's pieces of art is stolen, and the investigation brings Hilda Freeman into the criminal underworld. |
4 |
33 |
Promoted to Entertainer (Artist) rank 3. |
5 |
33 |
Continued as Entertainer (Artist). |
5 |
36 |
Gain a patron in the arts. Gain an Ally |
5 |
37 |
Promoted to Entertainer (Artist) rank 4. |
6 |
37 |
Continued as Entertainer (Artist). |
6 |
40 |
Nearly killed. Fully recovered. |
7 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |