Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Good fortune |
3 |
24 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Established a network of contacts. Gain 1 contacts. |
4 |
28 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Gained a contact. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
33 |
Established a network of contacts. Gain 1 contacts. |
5 |
36 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
39 |
Failed to qualify for Worker (Citizen). |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
40 |
Betrayed by a friend. One of Hope Cadden's Contacts or Allies betrays Hope Cadden, ending Hope Cadden's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
Opponents of Hope Cadden's belief system ambush Hope Cadden. |
8 |
44 |
Injured. Fully recovered. Owe 5,000 for medical bills. |