Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
A series of bad deals and decisions force Hope Reid into bankruptcy. Hope Reid salvages what Hope Reid can. |
2 |
22 |
Became a Scholar (Field Researcher). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Became a Citizen (Corporate). |
3 |
26 |
Hope Reid rise to a position of power in Hope Reid's colony or corporation. |
3 |
28 |
Promoted to Citizen (Corporate) rank 1. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
29 |
Hope Reid is rewarded for Hope Reid's diligence or cunning. |
4 |
32 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
35 |
Spent time maintaining and using heavy vehicles. |
5 |
36 |
Promoted to Citizen (Corporate) rank 3. |
6 |
36 |
Continued as Citizen (Corporate). |
6 |
40 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
7 |
40 |
Returned to Merchant (Free Trader). |
7 |
43 |
Smuggle illegal items onto a planet. |
7 |
44 |
Promoted to Merchant (Free Trader) rank 1. |