Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Nearly killed. Owe 15,000 for medical bills. |
2 |
19 |
Became a Citizen (Worker). |
2 |
21 |
Nearly killed. Owe 3,750 for medical bills. |
3 |
21 |
Switched to Drifter (Scavenger). |
3 |
22 |
Attacked by enemies and injured. |
3 |
22 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
22 |
Gain Enemy if Icy Cumming don't already have one. |
3 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
25 |
Voluntarily left Scavenger |
4 |
25 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
29 |
Icy Cumming refused an offer of inducements to betray Icy Cumming's faith. Gain 1 enemies. |
5 |
29 |
Voluntarily left Mainstream Believer |
5 |
29 |
Returned to Drifter (Wanderer). |
5 |
32 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
6 |
32 |
Failed to qualify for Corporate (Citizen). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
Make an unexpected connection outside Icy Cumming's normal circles. Gain a Contact. |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
A sudden war destroys Icy Cumming's trade routes and contacts, forcing Icy Cumming to flee that region of space. |
7 |
40 |
Gain rebels as Enemy |
8 |
40 |
Returned to Drifter (Scavenger). |
8 |
44 |
Suffer from a life-threatening illness. |