Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
25 |
Assigned to a peacekeeping role. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Army (Infantry) with previous rank. |
3 |
29 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
4 |
29 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
30 |
Lost eye or limb. Owe 1,250 for medical bills. |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
32 |
Attacked by enemies and injured. |
5 |
32 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Gain Enemy if Irene Campbell don't already have one. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
36 |
Find Ancient Technology. |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
42 |
Injured. Fully recovered. Owe 5,000 for medical bills. |