Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
21 |
A mission goes wrong; Irene Hill and several others are captured and mistreated by the enemy. Gain Irene Hill's jailer as an Enemy. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
A sudden war destroys Irene Hill's trade routes and contacts, forcing Irene Hill to flee that region of space. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Switched to Marine (Star Marine) with the new title Marine and previous rank. |
3 |
24 |
A mission goes disastrously wrong due to Irene Hill's commander’s error or incompetence, but Irene Hill survive. |
3 |
24 |
Cover for the commander and gain an Ally. |
3 |
27 |
Attempt at commissioned failed. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Failed to qualify for Marine Support (Marine). |
4 |
27 |
Continued as Marine (Star Marine). |
4 |
30 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
5 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
32 |
Suffer from a life-threatening illness. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
39 |
Survived a risky adventure but gained nothing. |
7 |
42 |
Forced to muster out. |