Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Join a social movement. |
1 |
20 |
Left the spacer community. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
24 |
Advanced training in a specialist field. |
3 |
24 |
Continued as Agent (Intelligence). |
3 |
27 |
Given specialist training in vehicles. |
3 |
28 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
28 |
Continued as Agent (Intelligence). |
4 |
31 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Became a Merchant (Broker). |
5 |
35 |
Embroiled in legal trouble. |
5 |
35 |
Promoted to Merchant (Broker) rank 1. |
6 |
35 |
Voluntarily left Broker |
6 |
35 |
Failed to qualify for Cavalry (Army). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Severely injured. Owe 20,000 for medical bills. |
7 |
38 |
Failed to qualify for Law Enforcement (Agent). |
7 |
38 |
Became a Drifter (Scavenger). |
7 |
41 |
Contact with Government. |