Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Attempted a risky adventure and was sent to prison. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Became a Prisoner (Thug). |
3 |
27 |
Vocational Training. |
3 |
30 |
Promoted to Prisoner (Thug) rank 1. |
4 |
30 |
Switched to Prisoner (Inmate) with previous rank. |
4 |
33 |
Parole hearing. |
4 |
34 |
Promoted to Prisoner (Inmate) rank 2. |
4 |
34 |
Paroled from prison. |
5 |
34 |
Failed to qualify for Broker (Merchant). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Jean Rutter's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
35 |
Failed to qualify for Colonist (Citizen). |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
39 |
Forced to continue current assignment. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
44 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |