Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Jennifer Nealy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Merchant (Broker). |
3 |
26 |
Imperial trade restrictions force Jennifer Nealy out of business. |
3 |
27 |
Promoted to Merchant (Broker) rank 1. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
30 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
31 |
Promoted to Merchant (Broker) rank 2. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
33 |
Jennifer Nealy's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
33 |
Failed to qualify for Explorer (Scout). |
6 |
33 |
Switched to Drifter (Wanderer). |
6 |
35 |
Jennifer Nealy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
35 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
37 |
Jennifer Nealy is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
39 |
Voluntarily left Mainstream Believer |
8 |
39 |
Switched to Drifter (Scavenger). |
8 |
42 |
Survived a risky adventure but gained nothing. |