Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Assigned to a planet with a hostile or wild environment. |
1 |
22 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
1 |
22 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Army (Infantry). |
2 |
23 |
Severely injured. Fully recovered. |
3 |
23 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
26 |
Jewel Burns is caught in the periphery of a scandal. |
3 |
26 |
Demoted to Believer (Holy Warrior) rank -1. |
4 |
27 |
Continued as Believer (Holy Warrior). |
4 |
28 |
Jewel Burns come into conflict with a splinter group Jewel Burns's own religion which maintains Jewel Burns's version is the wrong one. Gain 3 Rivals. |
5 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
29 |
Advanced training in a specialist field. |
5 |
32 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
32 |
Continued as Agent (Law Enforcement). |
6 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
36 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
36 |
Continued as Agent (Law Enforcement). |
7 |
40 |
A new romantic starts. Gain an Ally. |
8 |
40 |
Continued as Agent (Law Enforcement). |
8 |
43 |
Jewel Burns's work ends up coming home with Jewel Burns, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |