Junior Project Worker Jo Shackley  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 44 F 5 (-1) 3 (-1) 4 (-1) 4 (-1) 8 (0) 3 (-1)534483
Leaves things unfinished, Venomous, Delighted
 
Skills
Animals 0
Art (Performing/Performer) 1
Athletics 0
Carouse 0
Deception 0
Drive 0
Electronics (Comms) 1
Flyer 0
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Persuade 0
Pilot 0
Profession (Worker) 0
Recon 1
Steward 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist Freelancer12
Army Army Support Private01
Drifter Wanderer 01
Scout Surveyor Scout12
Believer Missionary/Humanitarian Junior Project Worker01
 
Name Type Affinity Enmity Power Influence Species
Verda Clark Enemy 0 1 0 2 Humaniti (F/32)
Marion Keating Enemy 0 4 2 6 Ronnin (F/34)
Marion Keating gains in influence.
Dale Barrett Contact 2 0 1 1 Tapazmal (M/63)
Jo Bethune Contact 1 1 1 1 Tapazmal (F/59)
Charlotte Fergusson Enemy 1 3 1 1 Hanen (F/51)
Forgiveness.
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 19 Works is especially well received and popular, making Jo Shackley a minor celebrity
1 22 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
2 22 Continued as Entertainer (Journalist).
2 25 Expose or are involved in a scandal of some sort.
3 25 Became a Army (Army Support) with the new title Private.
3 28 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
3 28 Gain rebels as Enemy
4 28 Became a Drifter (Wanderer).
4 30 Jo Shackley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 30 Failed to qualify for Broker (Merchant).
5 30 Submitted to the draft.
5 30 Became a Scout (Surveyor).
5 31 Perform an exemplary service for the scouts.
5 34 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
6 34 Continued as Scout (Surveyor).
6 35 Jo Shackley's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jo Shackley fail to help. Gain an Enemy.
6 35 Jo Shackley's ship is damaged, and Jo Shackley have to hitch-hike Jo Shackley's way back across the stars to the nearest scout base.
6 35 Gain 2 Contacts. Gain 1 Enemies.
7 38 Voluntarily left Surveyor
7 38 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 42 Jo Shackley faith is shaken.
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