Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
22 |
Jo Sweet secretly provide religious rites for a dying leader or noble, although they do not share Jo Sweet's faith. Gain an Ally in the family and a Rival who disagrees with Jo Sweet's choice. |
1 |
22 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
23 |
Jo Sweet accepted an offer of inducements to betray Jo Sweet's faith. Gain 160,000 in cash. |
3 |
26 |
Failed to qualify for Line/Crew (Navy). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Flight) with the new title Crewman. |
3 |
27 |
Jo Sweet is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
29 |
Drafted into Surveyor |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Became a Scout (Surveyor). |
5 |
34 |
Jo Sweet have no idea what happened to Jo Sweet – they found Jo Sweet's ship drifting on the fringes of friendly space. |
6 |
34 |
Became a Merchant (Free Trader). |
6 |
35 |
A new romantic starts. Gain an Ally. |
6 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
41 |
A sudden war destroys Jo Sweet's trade routes and contacts, forcing Jo Sweet to flee that region of space. |
7 |
41 |
Gain rebels as Enemy |