Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Spend several years jumping from world to world in Joe Doyle's scout ship. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
23 |
Joe Doyle inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
A new romantic starts. Gain an Ally. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
A good deal ensures Joe Doyle is living the high life for a few years. |
5 |
31 |
Voluntarily left Merchant Marine |
5 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
34 |
A notable academic consults with Joe Doyle about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
35 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
35 |
Continued as Believer (Mainstream Believer). |
6 |
39 |
Joe Doyle retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
39 |
Continued as Believer (Mainstream Believer). |
7 |
40 |
A romantic relationship ends badly. Gain a Rival or Enemy. |