Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Joe Howlett is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Joe Howlett as an Enemy. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
22 |
Given advanced training in a specialist field |
2 |
25 |
Forced to muster out. |
3 |
25 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
26 |
Good fortune |
3 |
29 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
3 |
29 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
4 |
29 |
Continued as Marine (Marine Support). |
4 |
32 |
Joe Howlett is ordered to take part in a black ops mission that goes against Joe Howlett's conscience. Gain the lone survivor as an Enemy. |
5 |
32 |
Returned to Merchant (Free Trader). |
5 |
36 |
Forced to muster out. |
6 |
36 |
Failed to qualify for Enforcer (Rogue). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
40 |
Advanced training in a specialist field. |
6 |
40 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
40 |
Voluntarily left Law Enforcement |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
43 |
Betrayed by a friend. One of Joe Howlett's Contacts or Allies betrays Joe Howlett, ending Joe Howlett's career. That Contact or Ally becomes a Rival or Enemy. |