Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Joseph Tow's ship is damaged, and Joseph Tow have to hitch-hike Joseph Tow's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 1 Contacts. Gain 2 Enemies. |
2 |
20 |
Became a Agent (Corporate Agent). |
2 |
22 |
Victim of a crime |
2 |
24 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
24 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Uncover a major conspiracy against Joseph Tow's employers. |
3 |
28 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
28 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Joseph Tow went above and beyond the call of duty. |
4 |
32 |
Promoted to Agent (Corporate Agent) rank 3. |
5 |
32 |
Continued as Agent (Corporate Agent). |
5 |
34 |
Given specialist training in vehicles. |
5 |
36 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
6 |
36 |
Continued as Agent (Corporate Agent). |
6 |
37 |
Hard times caused by a lack of interstellar trade costs Joseph Tow's job. |
7 |
37 |
Became a Citizen (Corporate). |
7 |
40 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
40 |
Failed to qualify for Performer (Entertainer). |
8 |
40 |
Submitted to the draft. |
8 |
40 |
Became a Marine (Star Marine) with the new title Marine. |
8 |
44 |
A mission goes wrong; Joseph Tow and several others are captured and mistreated by the enemy. Gain Joseph Tow's jailer as an Enemy. |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
44 |
Retired at age 44. |