Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Judith Murphy accepted an offer of inducements to betray Judith Murphy's faith. Gain 50,000 in cash. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Injured. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Judith Murphy's work ends up coming home with Judith Murphy, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
35 |
Became a Entertainer (Artist). |
6 |
37 |
Gain a patron in the arts. Gain an Ally |
7 |
39 |
Continued as Entertainer (Artist). |
7 |
41 |
Judith Murphy is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |