Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Became a Agent (Intelligence). |
2 |
22 |
Rewarded for a successful mission. |
2 |
25 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
25 |
Continued as Agent (Intelligence). |
3 |
27 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
27 |
Failed to qualify for Flight (Navy). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
30 |
Find valuable salvage. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
35 |
Judy Galway do not know what happened to Judy Galway. There is a gap in Judy Galway's memory. |
6 |
35 |
Failed to qualify for Journalist (Entertainer). |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
37 |
Find Ancient Technology. |
6 |
39 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
42 |
Betrayed by a friend. One of Judy Galway's Contacts or Allies betrays Judy Galway, ending Judy Galway's career. That Contact or Ally becomes a Rival or Enemy. |