Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Criticised a questionable political leader on June Anderson's homeworld, causing his downfall. Gain an Enemy |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
26 |
An investigation, tour, project or expedition goes wrong, stranding June Anderson far from home. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Betrayed by a friend. One of June Anderson's Contacts or Allies betrays June Anderson, ending June Anderson's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Became a Citizen (Corporate). |
4 |
32 |
June Anderson's business expands, June Anderson's corporation grows, or the colony thrives. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
35 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
6 |
35 |
Returned to Drifter (Wanderer). |
6 |
37 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
7 |
37 |
Became a Merchant (Free Trader). |
7 |
38 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
41 |
Promoted to Merchant (Free Trader) rank 1. |