Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Severely injured. Fully recovered. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
25 |
Moved to a new world. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Switched to Scout (Explorer) with previous rank. |
3 |
26 |
Psychologically damaged by Kathrine Enright's time in the scouts. |
4 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
26 |
Became a Drifter (Wanderer). |
4 |
27 |
Contact with Government. |
4 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
32 |
Survived a risky adventure but gained nothing. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
38 |
Drafted into Law Enforcement |
7 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |