Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Spend several years jumping from world to world in Kirmummi Nu's scout ship. |
2 |
22 |
Voluntarily left Courier |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
25 |
Gain Enemy if Kirmummi Nu don't already have one. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Voluntarily left Barbarian |
3 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Attempted a risky adventure and was injured. |
3 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
32 |
Kirmummi Nu do not know what happened to Kirmummi Nu. There is a gap in Kirmummi Nu's memory. |
5 |
32 |
Became a Rogue (Enforcer). |
5 |
36 |
Kirmummi Nu spend months in the dangerous criminal underworld. |
5 |
36 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
36 |
Continued as Rogue (Enforcer). |
6 |
38 |
A new romantic starts. Gain an Ally. |
6 |
40 |
Promoted to Rogue (Enforcer) rank 2. |
7 |
40 |
Continued as Rogue (Enforcer). |
7 |
41 |
Involved in the planning of an impressive heist. |
7 |
44 |
Promoted to Rogue (Enforcer) rank 3. |