Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Kittie Simpson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Voluntarily left Law Enforcement |
3 |
23 |
Switched to Merchant (Free Trader). |
3 |
27 |
Victim of a crime |
3 |
27 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
27 |
Voluntarily left Free Trader |
4 |
27 |
Failed to qualify for Line/Crew (Navy). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
31 |
Nearly killed. Owe 15,000 for medical bills. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
35 |
Kittie Simpson is chosen to represent Kittie Simpson's faith in a vid show or other highly public forum. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
39 |
Kittie Simpson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Kittie Simpson come into conflict with a splinter group Kittie Simpson's own religion which maintains Kittie Simpson's version is the wrong one. Gain 2 Rivals. |