Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Made lifelong friends. Gain 3 Allies. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
26 |
Lost eye or limb. Fully recovered. |
3 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
Good fortune |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Betrayed by a friend. One of Laura Willis's Contacts or Allies betrays Laura Willis, ending Laura Willis's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Became a Scout (Explorer). |
5 |
36 |
Laura Willis's ship is damaged, and Laura Willis have to hitch-hike Laura Willis's way back across the stars to the nearest scout base. |
5 |
36 |
Gain 2 Contacts. Gain 2 Enemies. |
6 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
39 |
Laura Willis faith is shaken. |
7 |
40 |
Continued as Believer (Holy Warrior). |
7 |
44 |
Laura Willis is caught in the periphery of a scandal. |
7 |
44 |
Demoted to Believer (Holy Warrior) rank -1. |