Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attempted a risky adventure and was injured. |
1 |
19 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
A series of bad deals and decisions force Layla Hunter into bankruptcy. Layla Hunter salvages what Layla Hunter can. |
3 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
28 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
28 |
Became a Scout (Surveyor). |
4 |
32 |
Layla Hunter survey an alien world. |
5 |
32 |
Continued as Scout (Surveyor). |
5 |
36 |
Layla Hunter's scout ship is one of the first on the scene to rescue the survivors of a disaster but Layla Hunter fail to help. Gain an Enemy. |
5 |
36 |
Layla Hunter have no idea what happened to Layla Hunter – they found Layla Hunter's ship drifting on the fringes of friendly space. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Scout (Explorer) with previous rank. |
6 |
38 |
Layla Hunter's ship is damaged, and Layla Hunter have to hitch-hike Layla Hunter's way back across the stars to the nearest scout base. |
6 |
38 |
Gain 5 Contacts. Gain 3 Enemies. |
7 |
38 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
40 |
Join a social movement. |
7 |
42 |
Graduated. |