Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Betrayed by a friend. One of Lee Gilbert's Contacts or Allies betrays Lee Gilbert, ending Lee Gilbert's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
28 |
Lee Gilbert faith enjoys an explosion of popularity largely thanks to Lee Gilbert's efforts. |
3 |
28 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
32 |
Lee Gilbert accepted an offer of inducements to betray Lee Gilbert's faith. Gain 220,000 in cash. |
4 |
34 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
5 |
34 |
Became a Entertainer (Journalist). |
5 |
36 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
5 |
38 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
6 |
38 |
Continued as Entertainer (Journalist). |
6 |
41 |
An investigation, tour, project or expedition goes wrong, stranding Lee Gilbert far from home. |