Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Established a network of contacts. Gain 2 contacts. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Established a network of contacts. Gain 3 contacts. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
Uncover a major conspiracy against Leo Cooper's employers. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
30 |
Voluntarily left Corporate Agent |
4 |
30 |
Failed to qualify for Courier (Scout). |
4 |
30 |
Became a Drifter (Barbarian). |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
39 |
Betrayed by a friend. One of Leo Cooper's Contacts or Allies betrays Leo Cooper, ending Leo Cooper's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Became a Citizen (Corporate). |
7 |
43 |
A revolution, attack or other unusual event throws Leo Cooper's life into chaos, forcing Leo Cooper to leave the planet. |